Hello, I'm Jordan, a game and narrative designer!
With experience in designing mobile, educational and VR games, I am a game & narrative designer that can adapt well to any production.
My many experiences also led me to approach analytics, QA, and project management, whose insights informs my work daily.
I am available for any mission in Paris or remote, so don't hesitate to take a look at my portfolio and get in touch with me!
Clients and collaborators
Projects I worked on
Nurture
TBD
Plateform: Mobile/Tablet
Developer: Nurture
Through vivid storytelling and interactive play, children aged 4-7 years old learn life skills such as critical thinking, digital literacy, mindfulness, and empathy.
As a Game designer I…
Create a new design pipeline
Design the meta-progression
Create activities
Integrating learning and story
Just Hoops
2023
Plateform: VR headsets (Oculus, Pico…)
Developer: Realcast
Just Hoops takes the good old arcade basketball and puts it in your living-room, in VR. You can complete levels on your own or challenge other players online.
As a Game designer I…
Designed a new UX
Designed the overall multiplayer experience
Designed new game modes and content
Reviewed the game’s analytics on a weekly-basis and acted improvements based on them
Helped with production planning and QA
Marbotic
2022
Plateform: iOS, Android
Developer: Marbotic
Marbotic Number is an educational video games developed for Marbotic. It is aimed at children around 3-4 years old, and teaches them the basic pre-math skills (numbers recognition, quantities...) through various interactions: tap, drag, stamp...
As a Game designer I…
Designed a new UX
Designed new activities
Implemented a new progression system
Wrote and managed recordings for voices
Guided the artists to create audio and visual content
Analyzed games performances and implemented changes
Helped with production, QA, asset processing, and playtest management
Sesame Street Numbers
2020
Plateform: iOS, Android
Developer: Marbotic
Sesame Street is a educational app where children learn beginning maths while preparing for the big Sesame Street part!
As a Game designer I…
Designed activities
Implemented a progression reward-based system
Wrote voices for instructions
Analyzed games performances and implemented changes
Helped with production, QA, asset processing, and playtest management
Not available anymore
Smart Shapes
2020
Plateform: iOS
Developer: Marbotic
4 activities to help kids recognize shapes and colors. With Smart Shapes they'll play together, so they'll also learn to collaborate and communicate!
As a Game designer I…
Designed activities
Analyzed games performances and implemented changes
Helped with production, QA, asset processing, and playtest management
And some more...
What services I can provide
Game Design
Pre-production kick-off
Feature and content design
Balancing
Audit (analytics)
Playtests
Narrative Design
Pre-production kick-off
Narrative structure
Narrative scoping
Writing
Review
Additional
Producing
QA
Teaching
Talks
Personal projects
Way Down
2019
Plateform: PC
In the 50’s, The Godfather of San Francisco’s Italian mob, Lima, is charged with grand theft, but the straw man that was chosen to take his place is found dead. Play Bugsy Rosenthal, a private detective payed by the mob to solve this case that seems to go way deeper than a simple homicide.
As a Game/Narrative designer I…
Designed the overall experience
Wrote the narrative structure
Wrote and implemented dialogues with Ink
Lead the game production
And some more...
Get in touch!
2023 - Jordan Da Rocha - Game & Narrative Design